event = {
	id = 351001

	country = CHI

	name = "UA uv"
	desc = "UAuv́A
EEERx̐YIC-40%܂B"

	date = { day = 0 month = 0 year = 1938 } 
	offset = 1
        deathdate = { day = 0 month = 0 year = 1990 } 

	action = {
		name = "X̗͂̂I"
	        command = { type = build_cost which = infantry when = on_upgrade where = relative value = -40 } 
	        command = { type = build_cost which = militia when = on_upgrade where = relative value = -40 } 
	        command = { type = build_cost which = garrison when = on_upgrade where = relative value = -40 } 
	        command = { type = build_cost which = bergsjaeger when = on_upgrade where = relative value = -40 } 

	} 
} 

event = {
	id = 351002

	country = FRA

	name = "UA u嗤Rv"
	desc = "tXUAu嗤Rv́A
Ȓx+2܂B"

	date = { day = 0 month = 0 year = 1938 } 
	offset = 1
        deathdate = { day = 0 month = 0 year = 1990 } 

	action = {
		name = "X̗͂̂I"
		command = { type = speed which = land value = 2 } 
	} 
} 

event = {
	id = 351003

	country = ENG

	name = "UA uVEv"
	desc = "CMXUAuVEv́A
C+40%AȒΐԍU͂+3܂B"

	date = { day = 0 month = 0 year = 1938 } 
	offset = 1
        deathdate = { day = 0 month = 0 year = 1990 } 

	action = {
		name = "X̗͂̂I"

	        command = { type = research_mod value = 40 } 
		command = { type = hard_attack which = land value = 3 } 

	} 
} 

event = {
	id = 351004

	country = SOV

	name = "UA uSXvv"
	desc = "\AUAuSXvv́A
ׂẴjbg̐YIC-20%܂B"

	date = { day = 0 month = 0 year = 1938 } 
	offset = 1
        deathdate = { day = 0 month = 0 year = 1990 } 

	action = {
		name = "X̗͂̂I"
	        command = { type = build_cost which = land when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = artillery when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = rocket_artillery when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = anti_tank when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = anti_air when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = armored_car when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = engineer when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = sp_artillery when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = sp_rct_artillery when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = tank_destroyer when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = light_armor_brigade when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = heavy_armor when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = super_heavy_armor when = on_upgrade where = relative value = -20 } 

	        command = { type = build_cost which = naval when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = cag when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = naval_torpedoes_l when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = naval_improved_hull_l when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = naval_fire_controll_l when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = naval_anti_air_l when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = naval_asw when = on_upgrade where = relative value = -20 } 

	        command = { type = build_cost which = air when = on_upgrade where = relative value = -20 } 
	        command = { type = build_cost which = escort when = on_upgrade where = relative value = -20 } 

	} 
} 

event = {
	id = 351005

	country = JAP

	name = "UA umv"
	desc = "{UAumv́A
R̖Ԑ퓬C+30%܂B"

	date = { day = 0 month = 0 year = 1938 } 
	offset = 1
        deathdate = { day = 0 month = 0 year = 1990 } 

	action = {
		name = "X̗͂̂I"
               command = { type = night_attack which = land value = 30 } 
	} 
} 

event = {
	id = 351006

	country = GER

	name = "UA uGhR`v"
	desc = "hCcUAuGhR`v́A
Βnh+10%܂B"

	date = { day = 0 month = 0 year = 1938 } 
	offset = 1
        deathdate = { day = 0 month = 0 year = 1990 } 

	action = {
		name = "X̗͂̂I"
		command = { type = ground_def_eff value = 0.1 when = 1 } 


	} 
} 

event = {
	id = 351007

	country = U16

	name = "UA u鍑̈Yv"
	desc = "oJAUAu鍑̈Yv́A
}bvO+250AȒΐlU͂+3܂B"

	date = { day = 0 month = 0 year = 1938 } 
	offset = 1
        deathdate = { day = 0 month = 0 year = 1990 } 

	action = {
		name = "X̗͂̂I"
	command = { type = free_supplies value = 250 } 
		command = { type = soft_attack which = land value = 3 } 
	} 
} 

event = {
	id = 351008

	country = OTT

	name = "UA uŌ̐v"
	desc = "IX}UAuŌ̐v́A
R̎mC+30܂B"

	date = { day = 0 month = 0 year = 1938 } 
	offset = 1
        deathdate = { day = 0 month = 0 year = 1990 } 

	action = {
		name = "X̗͂̂I"
		command = { type = morale which = land value = 30 } 

	} 
} 

event = {
	id = 351009

	country = IND

	name = "UA u̍siv"
	desc = "ChUAu̍siv́A
R̎w+30܂B"

	date = { day = 0 month = 0 year = 1938 } 
	offset = 1
        deathdate = { day = 0 month = 0 year = 1990 } 

	action = {
		name = "X̗͂̂I"
		command = { type = max_organization which = land value = 30 } 
	} 
} 


event = {
	id = 3510010

	country = USA

	name = "UA uI shall returnv"
	desc = "AJUAuI shall returnv́A
R̎wƎmC+10A
A͂̑x+18܂B"

	date = { day = 0 month = 0 year = 1938 } 
	offset = 1
        deathdate = { day = 0 month = 0 year = 1990 } 

	action = {
		name = "X̗͂̂I"
		command = { type = max_organization which = land value = 10 } 
		command = { type = morale which = land value = 10 } 
		command = { type = speed which = transport value = 18 } 

	} 
} 